noobdigi.blogg.se

Darnified ui oblivion config addon
Darnified ui oblivion config addon







darnified ui oblivion config addon
  1. #DARNIFIED UI OBLIVION CONFIG ADDON HOW TO#
  2. #DARNIFIED UI OBLIVION CONFIG ADDON MOD#
  3. #DARNIFIED UI OBLIVION CONFIG ADDON ZIP#

Again, this is a resource the entire community should be able to learn from, and we really need your help. Being a contributor even has a few special perks, but they're a secret for the moment. If you want to help us out, please send us a message so we can add you as a contributor! If we see you commenting thoughtfully, we'll probably send you a message first, but unfortunately we don't see everyone. At the moment it is sorely lacking, and we'd like to remedy that. Our wiki should be a resource that every one of our users can go to when they need help, for bugs, or mods, or anything about Oblivion.

#DARNIFIED UI OBLIVION CONFIG ADDON HOW TO#

r/oblivion strives, in part, to be a community where users can learn how to best enjoy their game. īefore posting a question, please take a time to read our Wiki, it includes our FAQ, our modding tutorial, the subreddit rules, and some common recommended mods. It's considered a crime if someone sees you though.HAIL ADVENTURER WELCOME TO THE HIGH HALL OF CYRODIIL. I don't know if consider this a bug, but now that NPCs fall unconscious you can steal things from them. They'll wake up like an our later or if you press "T" and wait an hour. I Just noticed that NPCs can get drunk too! I considered this a bug because they just fall unconscious and don't wake up.

#DARNIFIED UI OBLIVION CONFIG ADDON MOD#

Now the mod needs OBSE to work properly. Well, this mod is not compatible with any other mod that changes Drinks and Skooma.

#DARNIFIED UI OBLIVION CONFIG ADDON ZIP#

Just put all files inside the Zip to Oblivion/Data. It would be great to see drunken people trying to get home from the taverns.Īdding this feature is getting hard than expected, although I witnessed some of the drunk effects on NPCs at taverns. More variety of drinks to be sell in taverns. I'm still looking for that Scripting in the Construction Set Wiki though. I want to add the same effects with light sources like when you are a vampire, light is very annoying when you are drunk! I noticed I missed that one an hour after I uploaded the mod, woops. Added the "Shadowbanish Wine" to the list. Reduced the amount of fatigue added in the "Alcohol" script. Changed the Skooma "fatigue bonus" to be even greater, careful when the effect ends because the same amount of fatigue added is taken. Added blur effects to drinks and Skooma.

darnified ui oblivion config addon

Cleaned the mod of unnecessary data, some redundant commands in scripts, and some mistakes I made before from the inicial release. Fixed a bug with the blur effects that make it happen when you fast travel or other NPCs where drinking. Upgraded Drinks and Skooma scripts with OBSE. This video only shows the Alcohol effect in my mod. Eventually, Ale and other drinks will be like water for you.

darnified ui oblivion config addon

So if you increase your Endurance, Strength, Agility, and Willpower high enough, then one bottle will only blur your screen, allowing you to drink an extra bottle and so on. The blur effects are included with skooma too but works in a different way by accident, It looks cool though, so I'm not changing it! :PĪs mentined before, the side effects can be endured. Skooma now is less powerful but gives you a big fatigue bonus so you can fight without getting tired. The best way to wake up if this happens is to press "T" and wait an hour, you'll wake up. Skooma can give you a big advantage but if you had too much or you mixed it with alcohol you might fall unconscious. They are more like combat potions, if you can endure its effects, that is.Īnother change I included are the same blur effect used in scripts to manually blurring the screen like when the player is staggered or triggered a trap. Of course if you just want to go to a local tavern and get wasted then I recommend 4 bottles! :Pĭrinks and Skooma also have diferent properties from the original ones. But if you had 2 bottles you are going to fall more frequently. The main change is you can now fall several times if had too much drinks.įor example, if you drank just a bottle of beer, you are only going to fall if you are burning a lot of fatigue. This mod make changes to all drinks (Including those in Shivering Isles) and Skooma properties.









Darnified ui oblivion config addon